#0 0x00007fffedbffd47 in eng_output_redraws_rect_add (data=0x824360, x=50, y=31, w=17, h=3) at evas_engine.c:850 re = 0x824360 #1 0x00007ffff735705f in _evas_render_prev_cur_clip_cache_add (obj=0x9c4070, e=) at evas_render.c:117 No locals. #2 0x00007ffff7358d06 in _evas_render_phase1_object_process (e=0x99ada0, obj=0x9c4070, active_objects=0x99aeb0, restack_objects=0x99aed0, delete_objects=0x99ae90, render_objects=0x99aef0, restack=0, redraw_all=0x7fffffffce7c, mapped_parent=0 '\000') at evas_render.c:337 clean_them = obj2 = is_active = 1 map = #3 0x00007ffff735a7c5 in _evas_render_phase1_process (redraw_all=0x7fffffffce6c, render_objects=0x99aef0, delete_objects=0x99ae90, restack_objects=0x99aed0, active_objects=0x99aeb0, e=0x99ada0) at evas_render.c:506 obj = 0x9c4070 lay = 0x727fd0 clean_them = 1 '\001' #4 evas_render_updates_internal (e=0x99ada0, make_updates=0 '\000', do_draw=0 '\000') at evas_render.c:1287 obj = updates = 0x0 ll = surface = clean_them = 0 '\000' alpha = r = ux = uy = uw = uh = cx = cy = cw = ch = i = j = redraw_all = 0 haveup = 0 '\000' __FUNCTION__ = "evas_render_updates_internal" #5 0x00007ffff785a349 in _ecore_evas_wl_render (ee=0xa06c40) at ecore_evas_wayland_egl.c:785 rend = 0 #6 0x00007ffff784c4a1 in _ecore_evas_idle_enter (data=) at ecore_evas.c:59 ee = t1 = t2 = 0 rend = #7 0x00007ffff76199d9 in _ecore_call_task_cb (data=, func=) at ecore_private.h:265 r = #8 _ecore_idle_enterer_call () at ecore_idle_enterer.c:168 ie = 0x6fb480 #9 0x00007ffff761b155 in _ecore_main_loop_iterate_internal (once_only=0) at ecore_main.c:1715 next_time = -1 #10 0x00007ffff761b567 in ecore_main_loop_begin () at ecore_main.c:931 No locals. (gdb) print re $7 = (Render_Engine *) 0x824360 (gdb) print re->win $8 = (Evas_GL_Wl_Window *) 0x0